Since her release in competitive, Moira has surged to become one of the most played heroes in Overwatch on Console. In most tiers she is near 40% to 45% usage, while even at Grandmaster she is being selected 1 out of 3 matches. Just like on PC, Moira has experienced the biggest initial impact on in the meta of any new hero in Overwatch. Moira's kit is well rounded and quite suitable for fill a variety of support roles.
Big Movers this Meta Report
above infographic presents the top two heroes gaining the most usage
since the last report. Two heroes immediately stand out: Ana and D.Va. With the introduction of Moira and the nerf to Mercy, Ana has seen a boost in play stemming from the buff to her weapon damage.
With whispers of aim assist coming for healing allies, Ana is in a much better place today - and may see more console viability in the future. D.Va is seeing an +4% average increase across all tiers, with a higher increase at the highest tiers (12% at Grandmaster). With such heavy Moira play, D.Va is being used to counter Biotic Damage Orb - using defense matrix to absorb them. Other honorable mentions are Orisa and Roadhog, both up +2% usage on average across the tiers.
With Moira and Ana adding quite a bit of competition, the 100% pick rate of Mercy is over. Mercy remains an incredibly strong hero and played at a 50% to 70% rate, showing that the Mercy meta isn't quite over yet. Similar to PC, Zenyatta is the other hero most significantly affected by the introduction of Moira. He is down -5% on average across the tiers, and is now around 20% usage in most of the tiers. Honorable mentions for biggest losers this report are
Lucio (competition from Moira) and Zarya (competition from Roadhog and Orisa) - both down more than -3% in play on average.
Current Hero Meta Trends in Overwatch
With the introduction of Moira and changes to Mercy and Ana, the meta has shifted towards diverse hero play. There are at least 3-4 heroes in each category (DPS, Tank, Support) that are currently viable in today's meta. In general, its a great time to be playing competitive Overwatch.
The biggest topic in today's meta is how much the support meta has changed. Moira's introduction has changed the face of competitive Overwatch. She's being played in nearly 1/2 of all team comps right now across all tiers of play. Perhaps most surprising is that she is replacing Mercy as main healer frequently in tiers Bronze -> Diamond. However, her role as an off-support is even more important. When paired with Mercy, Moira and provide high burst healing to keep tanks and squishes alive during teamfights. Players across all tiers are choosing her fairly frequently instead of Lucio and Zen. Overall, Moira is being seen as a fun hero to play by the community, and her support playstyle seems quite well suited for console play compared to other support heroes such as Ana.
Mercy has seen the biggest drop in play, though she is still the most popular hero in all of console Overwatch. The nerf to her Resurrect ability has made her slightly weaker, though her healing and Valkyrie ultimate remain unchanged. She is being played quite a bit less at lower tiers of play, signaling that Moira is frequently played as main healer at those tiers. Note that while Ana has seen a big increase in play, she still hasn't cracked 15% usage in most tiers. She is still dumpster tier for console players and hard to utilize - though we can expect that to change when Ana aim assist for healing allies reaches live servers.
The two most
popular tanks for Console right now are D.Va and Zarya. D.Va has become an even more important part of the meta with her ability to eat Moira's damage orbs with Defense Matrix. She's currently being played at a near 50% rate across all tiers of play. Zarya continues to be incredibly popular at the higher tiers - approaching 50% usage. Both D.Va and Zarya are true utility tanks that can be played in a variety of situations, with Defense Matrix and Projected Barrier being strong abilities against heroes like Junkrat and Pharah in the current meta. Roadhog and Reinhardt round out the most heavily played tanks currently the tank meta. After falling greatly during the dive team composition meta and after the hook combo nerf, both Reinhardt and Roadhog continue to grow in popularity. Roadhog in particular is finding renewed use as players continue to appreciate the improved Take a Breather.
Offense meta has been shifting somewhat, though it continues to be diverse. The main constants at each tier continue to be Junkrat and Soldier. Junkrat's winrates continue to be be incredibly high, as his recent buffs has made him one of the strongest DPS heroes in the game. Soldier continues to be a reliable staple of competitive, with his ability to deal hitscan damage, sprint, and self heal. At the higher tiers, McCree, Genji, and Tracer as also popular. Those heroes are very mechanically demanding, and can provide a lot of damage for highly skilled players. For the lower tiers, Pharah and Reaper are the other go to DPS heroes. With lots of tanks and Junkrats being played, both heroes effectively provide a good counter. One of the more interesting data points this report is that fewer players overall are choosing to play DPS, and instead are playing support. In fact, DPS play is down more than 15% on average - and we can thank the introduction of Moira for that. Out of all the DPS heroes, Genji (-3%), Pharah (-2%), Junkrat (-2%), and McCree (-2%) are all down the most on average.
Hero Meta by Competitive Tier
Let's take a deeper look at each
competitive tier, and what heroes make up the current meta. The charts
below rank each hero by category, according to their popularity.