New hero Moira is up on the PTR and already is turning some heads with a very interesting kit. High burst healing, mobility with Fade, and consistent damage (with lock-on). My initial take is that she could potentially be used as a main healer, or off-healer. Below, I've collected some statistics for Moira's abilities using the Training Room. As data was collected by hand, any incorrect or missing data will be updated.
Biotic Grasp (Primary Healing)
Projectile "spray" healing
80 HP per second, 15 meter range, heals over time (80 hp over 3 seconds after healing disconnects)
Can heal multiple teammates at the same time (80 hps per ally)
Usage meter allows 10 seconds of continual healing.
Passive (not dealing damage) recharge time from empty: 50 seconds.
Active (dealing damage with Biotic Grasp) recharge time from empty: 10 seconds (best case)
Biotic Grasp (Primary Damage)
Acts as a damage and self heal (lifesteal /vampire ability)
50 Damage per second, 30 Self healing per second
Single target, 20 meter range
Can lock on to targets:
Lock on area is in shape of Triangle (possibly cone)
Wide lock on area close to player
Narrow lock on area at 20 meters from player
Biotic Orb (Ability)
Launch a orb that heals allies or damages enemies (multiple target)
10 second duration (or until depleted, 10 second cooldown
10 meters/second movement, 5 meter radius of effect
50 Damage per second per enemy, 80 Healing per second per ally
200 Total Damage, 300 Total Healing
Completely disappear for 1 second (duration)
15 meter maximum travel distance
6 second cooldown
Coalesce (Ultimate Ability)
Long beam that can simultaneously heal allies and damage enemies (multiple target).
Charge time similar to Ana's Nanoboost (relatively fast)
30 meter range, 8 Second duration
Can damage / heal through shields
70 damage per second (each target), 140 healing per second (each target)